2011_06_AIED - Considerations for adaptive tutoring within serious games: authoring cognitive models and game interfaces

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Abstract: In reflecting on a recent emphasis on self-directed learning using game-based simulations and virtual worlds, the authors considered key challenges in transforming serious games and virtual worlds into adaptive training tools. This article reflects specifically on the challenges and potential of cognitive modeling techniques for game-based tutors and game integration with computer-based. Finally, as we integrate tutors and games, a rubric is offered to identify some of the salient characteristics of adaptive game-based, tutoring systems.


Sottilare Gilbert_2011 AIED workshop_0.pdf (345 KB) Brawner, Keith, 12/05/2012 09:34 AM [D/L : 259]